Xbox’s new policy — say goodbye to unofficial accessories from November thanks to error ‘0x82d60002’::Got error 0x82d60002 on your Xbox accessory? There’s no fix, Xbox is going to block the use of detected unauthorized accessories with its consoles from November 12, 2023.

  • BmeBenji@lemm.ee
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    8 months ago

    The optimist in me says “maybe this is just to prevent cheaters from using XIM and Cronus and it’ll be cheap and easy for other manufacturers to get authorized”

    The pessimist in me says “so Microsoft is going to charge a shitton for authorization… great”

    The realist in me says “I play on PC”

    • lemmegogo@lemmy.world
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      8 months ago

      Can’t wait for Windows 12 rolling out error code 0x35EF00DA - Unauthorized mouse detected

      • BmeBenji@lemm.ee
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        8 months ago

        I’m relatively confident that Microsoft understands its only leg up on Apple is that its ecosystem isn’t a walled garden.

          • Uglyhead@lemmy.world
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            8 months ago

            Dualbooting Linux on Macbooks: the answer to gaming on Apple silicon everyone has been wanting.

        • locuester@lemmy.zip
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          8 months ago

          it’s = a contraction for “it is” its = possessive

          It’s the opposite of what you’d think.

          I don’t mean to grammar nazi you. This is one I had wrong for 3/4 of my life so I’m just trying to help ya out.

    • stalfoss@lemm.ee
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      8 months ago

      If a game can be cheated by using a 3rd party controller then the only skill involved in the game is how fast you can press the buttons, so who cares?

      • BmeBenji@lemm.ee
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        8 months ago

        I disagree with your premise there. Using a controller that requires absolute input (a mouse) while your opponents use a controller that requires relative input (a joystick) gives you a leg up but it doesn’t remove skill altogether. Using a mouse still requires skill, but it’s easier to learn to use well.

  • Adalast@lemmy.world
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    8 months ago

    So goodbye custom-built accessibility controllers? Little Timmy, who was born with no arms and loves video games but has to play with his feet on a custom controller, is going to be told “Git good stumpy”?

    • uberkalden@lemmy.world
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      8 months ago

      Microsoft does make a special controller for people with disabilities. Still sucks for people with custom setups. The cheating in fps games is out of control though

      • Cethin@lemmy.zip
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        8 months ago

        On PC you can do whatever the hell you want with your hardware and people aren’t asking to ban it to prevent cheating. This is such a dumb excuse. Build some good anti-cheat or stop complaining. This isn’t the solution.

        • Free Palestine 🇵🇸@sh.itjust.works
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          8 months ago

          On PC you can do whatever the hell you want with your hardware

          And if you install Linux, you can even to whatever the hell you want with your software

        • uberkalden@lemmy.world
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          8 months ago

          I get it, but whatever is being done in the PC ecosystem isn’t really solving the problem either. The last bastion of cheating in the console space is 3rd party controllers. Banning them is going to be way more effective than any anti cheat software.

          If I was using an unapproved controller I’d probably be pissed, but how big is that market outside of people cheating? Aren’t most 3rd party controllers approved devices anyways?

      • English Mobster@lemmy.world
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        8 months ago

        The array of different disabilities is so vast - a controller which works for one player may not work for another.

        • chiliedogg@lemmy.world
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          8 months ago

          The adaptive controller is designed to be custom-modded for different disabilities.

          It’s actually a really cool system they designed in partnership with AbleGamers. They even have a mod for quadriplegic gamers. And it’s super affordable versus previous accessible interfaces.

          Accessibility is one of the few places where Microsoft has been wholly good in recent years. Play any first-party Xbox game from the last few years, and you’ll see that the first menu that opens up first time you play is accessibility settings.

        • joel_feila@lemmy.world
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          8 months ago

          great point, example there are two way to make a controller for 1 armed people, for the left hand and right hand.

      • nik0@lemm.ee
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        8 months ago

        Does cheating in games justify downright deactivating custom accessories?

        • Draconic NEO@lemmy.world
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          8 months ago

          In my opinion absolutely not but the gaming community tends to give a lot of leeway towards companies rolling out so called “anti-cheat” solutions, even if they are downright scary i.e. asking users to install always on rootkits, or in this case, anti-consumer by forcing people to buy first or second party controllers.

          I’ve even heard people in other situations suggest that anti-cheat systems should have surveillance systems like the ones done on remote exams, which would be downright dystopian and would be a privacy and security nightmare, all for a fucking video game WTF?

      • hackitfast@lemmy.world
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        8 months ago

        Given that Xbox is a closed console, couldn’t they just have rootkit anticheat by default?

        Maybe I’m stuck in the past but it still seems as if consoles still don’t employ anticheats.

        • Draconic NEO@lemmy.world
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          8 months ago

          They could and probably do (might even be the same anti-hacking system which bans from xbox live from the Xbox 360 days) they aren’t doing this to combat cheating though, they’re doing it because it’ll make them more money. They might claim it’s anti-cheat because the gaming community will drink up that response and respect their decision without questioning it.

          Many people who do stand up against descisions like these are usually laughed at or accused of being cheaters, I bet people might even do it to me because I posted this.

          I will say that this will likely be all but a setback for cheat devices who can spoof or pass-through an official controller, they will adapt, this change will only truly be successful at killing third party controller support.

          • hackitfast@lemmy.world
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            8 months ago

            You’re not wrong. And unless the controllers have some sort of TPM module in them then yeah they’ll be easily bypassed.

            • Draconic NEO@lemmy.world
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              8 months ago

              Legacy official controllers don’t have a TPM so even if new ones do, current ones don’t and same goes for ones that spoof current official controllers.

              At least assuming they’re going to keep compatibility with current official Xbox controllers.

  • Stamets@startrek.website
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    8 months ago

    I abandoned Xbox back when they announced Xbox One and said it required a Kinect and would be always online for DRM purposes. The backlash was severe enough that I remember their stock price taking a hit and that Major Tom dude having to come out and backtrack.

    I knew then and there that they’d always try to bring this DRM/hyper controlling nonsense back. Just didn’t think it’d take them so long.

  • Free Palestine 🇵🇸@sh.itjust.works
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    8 months ago

    Nowadays Consoles are just locked down, consumer-hostile PCs with many unnecessary artificial limitations. Get an actual PC and install Linux on it, that way you have the freedom to do whatever the fuck you want with both your hardware and your software. Probably the only console that respects its users is the Steam Deck, which also runs Linux. Most games work really well on Linux, and it’s constantly improving. Also check out !linux_gaming@lemmy.ml

  • julianwgs@discuss.tchncs.de
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    8 months ago

    Get a Steam Deck and use any Controller you want ;) (including the corresponding controller glyphs for many games)

  • Blackmist@feddit.uk
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    8 months ago

    Honestly surprised they allowed them in the first place.

    Pretty sure Sony don’t.

    • Carlos Solís@communities.azkware.net
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      8 months ago

      As a user of third-party controllers on the PS4: yup, the DualShock 4 security is a pain. And the DualSense security hasn’t been cracked yet - the closest gadget I’ve found actually uses Remote Play to bypass the authentication requirement.

  • AutoTL;DR@lemmings.worldB
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    8 months ago

    This is the best summary I could come up with:


    In a significant development for Xbox users, the era of tinkering with your console to use unapproved accessories is drawing to a close.

    I asked for a photo of the controller, and I’m not surprised it didn’t work, given the included adapter looks like something you get for free at the bottom of a box of cereal.

    we have received player feedback concerning these products when used on Xbox consoles (the latest OS version 10.0.25398.2266. released on 10/16) during online gameplay.

    Brook Gaming’s statement highlights a series of issues that have been plaguing third-party, unlicensed accessories, particularly since the rollout of console build 10.0.25398.2266, which was released on October 16.

    As of right now, we haven’t seen any evidence that these types of accessories will be affected by the recent changes since Xbox has historically been unable to detect them, but we’re investigating.

    Our sources indicate that Microsoft is lifting restrictions on the ability for third-party hardware manufacturers to build wireless accessories for Xbox Series X|S devices.


    The original article contains 1,026 words, the summary contains 167 words. Saved 84%. I’m a bot and I’m open source!