Users review the games and they also tag the store as well…? What are you going on about here?
Answering your own question “What does steam moderate themselves?”, did you forget already?
Users review the games and they also tag the store as well…? What are you going on about here?
Answering your own question “What does steam moderate themselves?”, did you forget already?
They log in, provide the Information to the system, the system automatically processes it and posts it. You think there’s a person manually doing this task or something?
Who they? Robots? Nvidia’s AI?
Reviews of what?
Of games, lol. We are talking about steam, did you forget already?
Then I will repeat YOUR question:
Like how many people does it take to run some servers?
They make the information on the store page
At least some progress. How information on the store page steam would add without developer? How would steam know title of game, price and other stuff without developer telling it.
What does steam moderate themselves?
Reviews and refunds.
Most of the store front is moderated by the publishers and developers,
You say this a lot, but can you explain what this means?
Like how many people does it take to run some servers?
That is exactly the point of post. You don’t need tenns of thousands of people to run some servers.
I’m not sure what do you mean as moderation of store page.
Wanted to link this video, but you did it first.
Also, as mentioned in video, gamers prefer steam because developers there can’t disable or remove comments or not refund on basis of “sucks to be you” like EA and Ubisoft do.
You didn’t pay monthly sun subscribtion
“You maybe will be able to use advertised bandwidth. As long as we want. Or maybe not.”
No, I am talking about ISP plans ads.
Ours usually busy with censorship
USSA.
Cats. Internet is about cats.
Try watching videos over I2P. 64 kbps average.
More than 6 gigabytes per second
For context 16 petabytes per month is about(slightly more than) 6 gigabytes per second. Also internet was designed during times when computers were super expensive and 100% utilization was norm.
The problem ISPs ask to pay BOTH for bandwidth and for packets. Which is double payment.
As I understand FCC deals with ISP ads too
Well, at least it’s top 1 somewhere