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Joined 2 years ago
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Cake day: July 21st, 2023

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  • Same app in native format: 2MB. As a flatpak: 15MB. As an appimage: 350MB.

    Appimages are awesome, rock solid, and I have a few on my system, but flatpak never gave me any problem and integrates better with my KDE, and is smaller. Both have their advantages tho. I’m fine with using both. If you are a developer, make a flatpak or an appimage i dont really care just make your software available for linux. Both are fine, choose the one that fits your specific app the most.

    But I also think appimages deserve the same attention and great integration with the OS as flatpaks. Stuff like that AppImageLauncher functionalities should just be integrated inside the DE itself.

    But we need an universal package format for linux asap. Flatpak is on the front in this race, and I’m fine with it. Appimages second, for sure.


  • While editing my comment I deleted it by mistake lol. Here is what I was trying to post:

    Don’t buy a Tesla or BMW. Done.

    Edit: im joking, but you can just not connect your car to any internet. Most casual brands have literally zero outgoing connections if you don’t add or connect them to a network. Androd Auto and Apple Carplay are just displaying what your phone sends to the screen, the car itself doesn’t access the internet through those. Think of android auto and carplay like “HDMI monitors for your phone that have touch too”. Your phone does everything the car just displays it.

    Connecting via bluetooth should also not be any problem since bluetooth doesn’t include internet access (unless you activate that ok your phone but Im sure the car will not use it). Bluetooth only sends and receives small bits of data that your phone chooses to send, not what the car chooses. Contacts names, phone numbers, audio and microphone are the only few data that gets sent to your car and only during phone calls or audio listening.

    In the end, just avoid cars that have always connected systems like Teslas or modern BMWs or similar cars. Most Volkswagen, Audi, etc etc are 100% offline cars when you don’t connect them to a network. Most now can do it, but most its a subscription service that you can just not buy, and some even need SIM cards to work, that you just not use. Unless its a Tesla, those are connected even if you don’t pay the subscription.

    Test drive the car. Disconnect it from all networks or don’t turn them on. Try to use all features. If the car constantly complains that it has no internet access for all of them, thats good.

    Note that GPS access is always on and doesn’t require any subscription, so maps and navigation will still work. However that is not really a privacy violation by itself because GPS on cars and phones only receives signal, doesn’t transmit anything. You wont have traffic information or weather or anything tho. If you have traffic info, the car is connecting to some network, find how to deactivate that.

    Many modern cars are too connected, thats true, but with the exception of a few brands, most cars go 100% offline the moment you disconnect them from their data services or don’t pay for that upgrade/subscription. So you will be fine even with a modern car.





  • Picture this: you buy a car. You buy a new set of wheels/rims and a new radio system with Android and whatever. You also put some new carpets on the floor of the car. Now you need to take it for a simple routine maintenance and checkup at the car brand official shop. After a few hours you go back there to pick you car up and it has the stock wheels, stock radio, stock carpets and everything and you ask where the hell is your stuff and ALL of them on the shop look at you confused like if they never seen any different accessory on that car before other than the stock ones, or don’t know what you are talking about. All they know is that the car is now “according to spec”.

    This is what it feels like after updating Windows with Linux in dual-boot on the same drive.







  • The problem with AVP is that it constantly feels extremely lonely. The fun part about VR is playing stuff together, games, being in the same room even if others are in different countries, have funny full size avatars, interact in a “vr-chat” kind of way. VR is supposed to be a fun version of our world. AVP is extremely serious, too “professional” focused, and especially b o r i n g. All you do on AVP is exactly the same that you would do by yourself with your current devices already. Just even more isolated from the world. And even the most enthusiastic Apple users eventually get this feeling when using AVP. While stuff like Quest 3, Valve Index, PSVR2 all might look “cheap” and “not polished” at first, while using them all you get is “wooow” factor and fun. AVP, yes its well crafted and polished, but it does basically nothing and feels lonely inside it.


  • The bigger the screen, the more you notice because it covers more of your field of view. I would say 240Hz is the sweet spot. You can definitely feel the improvement from lower rates, but rates above it start to be barely noticeable. However I am fine with 144-165Hz if I wanted to save money and still get a great experience. Bellow 120Hz is unusable for me. Once you go high refresh, you cannot go back, ever. 60Hz feels like a slideshow. For gaming 60 is fine, but for work use and scrolling around I can’t have 60. Yes people, high refresh rate is useful even outside of gaming.

    Funny thing is, while gaming, even if my monitor and PC can do it, I rarely let my fps go above 120-140. I limit them in the game. PC gets much quieter, uses less power, heats up less and its smooth enough to enjoy a great gameplay. I will never understand people who get a 4090 and play with unlocked fps just to get 2000 fps on minecraft while their pc is screaming for air. Limit your fps at least to your Hz people, have some care for your hardware. I know you get less input lag but you are not Shroud, those less 0.000001ms of input lag will not make a difference.



  • I can see many future domestic uses that might need multiple terabytes per sec of speed. Especially everything around AI and machine learning. Imagine your device having instant access to multiple terabytes of a shared global library of machine learning data. Its a bit dystopic but thats another topic.

    Another thing you can imagine is being able to play games directly “from the cloud” but processing them on your hardware. Imagine you have an xbox, but don’t have any games stored on it. Everything you play is fetched in real time from the server but still processed and computed on your hardware. So you get crisp clear image and visuals but games can now be so realistic that they themselves need 1-2TB of storage to store the whole game. So, with enough internet speed, we wouldn’t need to worry about storage space anymore and how big a game is. You just buy the game and click play and play instantly, but still computing the game locally. Or, if you still need to download and store the game, having a game be a 700GB download might be as “casual” as a 5GB game is nowadays (remember when we got shocked that games started to be more than 1-2GB? Now, 80GB is common). And you will be able to download the whole game in a few minutes. Game worlds can be huge and still be downloaded in minutes. Storage is also evolving day by day so 10TB of SSD might actually be kinda cheap in 10 years.

    You can also imagine games so complex that they can now comunicate between players huge amounts of data so we could even share the same angle every leaf in a tree is moving to the wind so all players on that server would see the same exact movement of the leaves. The bandwidth is so high that you can actually start to share all of the most insignificant details between a multiplayer world.

    You can also imagine Netflix being able to stream 8K 60fps HDR to your phone as easily as nowadays it streams 720p.

    Virtual Reality. It needs insane amounts of bandwidth for anything. If you want to share a truly multiplayer VR experience you need all the bandwidth you can get. VR cloud gaming could be a thing since they could now transmit 2x 4K 60fps streams with minimal latency.

    These are all casual domestic uses for unlimited bandwidth applications. Don’t worry, we will always need more and more bandwidth, because with more bandwidth always comes new tech, and with new tech the need for more bandwidth also increases. Infinite cycle.


  • Well I myself have no patience at all to compile stuff myself, I can say I am half casual half linux nerd. I’m in the middle. Compiling stuff is too much, especially drivers and low level stuff like that. At that point I will just give up on the hardware or the OS/distro. That’s mainly why I still dual boot. I have a SIM Racing setup and even with drivers that exist already and many awesome community made GUI tools (like Overdrive GUI) that get updated almost daily (which is impressive), it still is very hit or miss and most of the times it is either not detected at all or just half working. Even after using linux myself since the Ubuntu 7 and Gnome 2 days, I still dual boot Windows because well… sometimes life is just more peaceful when you can just reboot your pc and have funcional hardware again. I work under linux and play under windows. That’s peace for me. Except nowadays I am staring to play non-Sim Racing stuff on linux too because Proton is amazing. But it still requires a lot of manual labor to make it work. And when I teach linux to other people I always teach the dual boot way and how they can easily jump back to what they are used to. In your case… I think I would just get a different wifi card if possible. If its an embedded one, well… maybe I would just get a new motherboard/device anyway, or just use another OS and call it a day. Sometimes it’s the better way. In your case probably the amount of people that need drivers for hardware like yours is diminishing day by day, so the probability of it ever getting fixed also diminishes. I found out that in the Linux world it’s always better to stay with mainstream hardware as much as possible.


  • I understand, but seeing this post right after my experience today was the biggest coincidence ever and kinda funny that it worked right away in Linux while in Windows I had to manually go get the drivers for it. Linux used to be bad, but it evolved A LOT in terms of drivers support while windows just kinda stayed the same. I remember facing the same problem of booting a new Windows install and having the wifi option completely gone (no drivers) in Windows 8… many years ago. Windows 11 and the experience is still the same. And it’s a modern Realtek card, not even close to being obscure. This post + this experience today was just a nice internet moment