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True but Nvidia has been making performant ARM chips (for example, the ones in the Nintendo Switch)
True but Nvidia has been making performant ARM chips (for example, the ones in the Nintendo Switch)
The idea is ARM can be more efficient, which translates as longer battery life and/or faster computers for the end user.
This is and always will be true about software. Progress sometimes means abandoning bad ideas, even ideas that were good at the time but are bad now that something else has changed.
Old Windows games generally don’t work on modern Windows without a virtual machine.
The people in the picture are so used to working with assembly language, that even though they know the average person doesn’t know much about assembly, they assume the average person knows a little, which is already way more than the average person actually knows.
My game’s anticheat software is already using root level permissions to monitor other program’s RAM, my OS might as well have all that data too.
My gaming OS is a malware mess. I don’t use windows for anything else since that’s the only thing it’s good at. I’ll move to Linux once my friends stop playing the games that require Windows only malware anti cheat.
Yeah throwing a piece of sodium metal into water will cause a violent reaction. Even touching it with your finger is bad because of the moisture on your skin.
But sodium chloride (table salt) dissolves in water easily and safely, resulting in an aqueous solution including sodium ions.
How are Apple’s AirPods not “in ear canal things”?
Probably. Go to developer.apple.com. You want to download Xcode and install the iOS SDK through XCode. You may need to make (free tier) Apple Developer Account before it lets you download.
Note that you can’t install apps from the iOS App Store on the iOS simulator; only a handful of system apps and anything you build for the simulator yourself.
Apple provides an iPhone emulator as part of their official SDK. Free to download, but only runs on Mac.
You literally can’t buy a non-smart TV anymore
Traditional 2FA (assuming you mean apps with codes) can be done from the same device (if you have the app with the codes installed on that device).
It doesn’t defeat the purpose of 2FA. The 2 factors are 1. The password and 2. You are in possession of a device with the 2FA codes. The website doesn’t know about the device until you enter the code.
That is a large part of coding
macOS: there are very few issues, but when you encounter one, it’s impossible to fix
Linux: there are lots of issues, and but they are all fixable, but each fix might be a rabbit hole of figuring out how to compile someone’s GitHub project they seemingly abandoned 4 years ago.
Misleading graph trying to make a 150% increase look like a 1000% increase.
It’s a less stringent review process than the App Store, but apps distributed outside of it will have to be “notarized”: https://www.macrumors.com/2024/01/25/alternative-app-store-notarization-process/.
It’s not a win. Apple is still requiring apps to undergo app review and even more exorbitant fees than distributing through the App Store. Apple is doing their best to comply to the letter but not the spirit of the EU ruling.
Software isn’t reliable because older software typically doesn’t run on newer machines. This is mostly due to changes in libraries that software relies on, but sometimes can also be do changes in the actual architecture of the CPU.
1% of the headsets are returned. 30% of those returns (0.3% of the overall headsets) are because the user couldn’t figure it out.
This is clickbait.
Good thing I have just as many silica packets lying around as I do rice…
The ideal is “plays fine at lowest graphics settings on old hardware” while having “high graphics settings” that look fantastic but requires too-of-the-line hardware to play reasonably.
Generally this is almost impossible to achieve.