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Even shitty video game “AI” outmatched human players 20 years ago. 90% of video game AI development is dumbing that shit down enough that it’s fun, but still convincing.


That’s sort of my point… Prices are WAY down. Lower than they have EVER been. $125 for an 8 hr. game. What would that cost today?


Still a screamin deal as far as $ per hour of entertainment.
Adjusted for inflation, I paid ~$125.00 CAD for The Legend of Zelda when it launched on NES… For an 8 hr game…
The scale and quality of content delivered today is LIGHT YEARS ahead, and frankly, still the best value proposition in any entertainment media.


The amount of money the industry blows chasing PR with the tiniest minority of whiny “core gamers” is going to be the downfall of AAA.
The problem is that investors are brain-dead, so Forbes picking up on negative sentiment from 500 neckbeards can legitimately tank a publicly traded publishers stock.
The vast, vast, VAST majority of gamers don’t identify as gamers, don’t play 50 titles a year, and sure as hell don’t engage with gaming media or online discourse about gaming. 95% of games industry revenue is coming from people who don’t give a shit about gamer “hot button topics”.
The problem, like with most industries, is the speculative commodification of the companies themselves instead of just their products.


AI is not to blame for decades of deregulation. They are already doing this with beef, almonds, soy… Ad infinitum…
Cope harder. You’re just choosing to overlook the ENORMOUS waste behind the things YOU care about. You’re a hypocrite.


What do you think youth ministry is for?


Did you just look at those big numbers and forget to contextualize that around our existing water usage? That’s embarrassing…


Oh! Look at how useless AI is!


Those figures are from the sources YOU shared…
It’s ok to admit you didn’t actually read the sources you quoted…
Look, I get it… I’m a leftist, and I know that anything anti-capitalism is en vogue right now; but some of us have been at this for a very long time… long enough to understand the importance of nuance and technical detail.
If you can separate your emotion from the issue I’m happy to have an intelligent discussion, but if you’re going to continue falling back onto charged language and hyperbole I’m not interested.


…which would be a useful continuation of the analogy if not for the fact that 95% of human house painters rush through jobs, cut costs on materials, and overcharge.
Just like every other new technology before it, those who oppose love to compare the lowest quality output of the new technology to the output of the Top 5% of human craftspeople.
For anything AI can do, there are MILLIONS of lazy humans taking 100 times longer pumping out the same or worse quality work at 10 times the cost.


Isn’t the entire point of computers to achieve a result faster than we could without them?
Your argument seems like bemoaning the invention of the paint roller because people won’t learn how to use brushes or their hands to paint walls.
Work output isn’t inherently more valuable just because the job was harder to do, or took more effort.


Do you believe the majority of taxi drivers don’t use GPS?


6,600,000,000 liters… So, 0.17% of our annual global water usage… With the absolute worst case doomsday future prediction of reaching 7%… What a catastrophe…
And I don’t need to justify anything…either:
A) AI is an unprecedented paradigm shifting technology that changes human evolution forever; and opposing it is as short-sighted as opposing the wheel, the printing press, or antibiotics.
Or
B) AI is simply the next step in computer data processing; and opposing it is as emotionally irrational as opposing a new programming language, operating system, or semiconductor layout just because it’s unfamiliar to you.
You have no rational basis for your opinion; it seems like you just don’t understand / haven’t interacted with the technology. You have been manipulated by an emotionally charged narrative and you don’t even realize it. Seems like the only thing being “trained” to the world’s detriment here is you.


Sure thing Nostradamus… There are a hundred things you do every day that consume more water and power than datacenters… But I’m guessing you haven’t actually looked at any numbers yourself…
Go off queen!


They are only hilariously expensive because ICE manufacturers are lobbying to keep Chinese EVs out of your country…


Again… I am not in support of corporate owned models running on massive datacenters… Self-hosted models are the way to go.
My only argument is that AI is not going away, and once enough negative public sentiment is achieved, civilians will DEMAND that the government regulate it. When this happens, self-hosting will cease to be an option and only massive corporations will have the resources to navigate that landscape.
They will still use AI to displace human workers, they will lobby around any environmental concerns and still consume and pollute, but WE will have no access to any benefit unless we pay for it.


I don’t know where you’re looking, but we may have a very different definition of “mainstream”.
Go to literally any news aggregator you want and search for “Artificial Intelligence” right now. How many of the headlines are negative or cautious?


They absolutely want to do that, just like they did with human slavery. But you need to ask yourself why EVERY mainstream media outlet is trying to make you afraid of AI, because you know for certain it’s not out of journalistic integrity, or truth.
I disagree. You’re comparing polishing a marble to polishing the ISS while it’s in orbit.
An N64 game like Ocarina of Time or GoldenEye was a masterpiece, but it fit entirely onto a 32-megabyte cartridge. The entire codebase, every asset, and every line of logic could be held in the heads of a tight team of 15 to 30 people. The constraints were brutal, but they were static.
A modern AAA game is often over 100 gigabytes, that is a 3000x increase in asset data size. You aren’t managing a single, self-contained loop anymore. You are orchestrating the collision of massive, volatile, overlapping systems: real-time global illumination, dynamic physics engines, streaming open-world asset pipelines, complex AI behavior trees, and branching narrative databases. All of this has to run smoothly across vastly different hardware setups, from high end PCs down to consoles.
When people say the “care and polish” isn’t there, they are usually reacting to the friction of this sheer scale, not a lack of effort. In the 90s, if a mechanic broke, one programmer could trace it. Today, a bug might be the result of a physics calculation conflict with an audio asset streaming millisecond late over a network layer. The fact that these massive digital ecosystems even boot up and run at 60 frames per second is an engineering miracle that dwarfs the entire development scope of the 90s. We aren’t getting less care; we are getting infinitely more complexity for effectively half the inflation-adjusted price.