• Swampman@lemmy.world
    link
    fedilink
    arrow-up
    1
    ·
    2 年前

    Space Station 13.

    Too many amazing moments and memories to even count, always more to learn. I love how the open source nature of the game means there’s many different servers branching off from each other, running their own custom versions of the game. Smaller servers “downstream” pick and choose which features they want to keep when the upstream servers implement something new.

    • Thomrade@lemm.ee
      link
      fedilink
      arrow-up
      2
      ·
      2 年前

      You might not be aware but there’s also a fairly content-rich successor project called SpaceStation 14! Its obviously nowhere near as featureful as 13 is, due to lack of development time but has a very active development community around it.

      One of the major (imo) improvements is a move to per pixel “real time” movement instead of the tile movement of ss13, it helps make them game feel much more alive and interactive.

      Definitely worth a look for fans of ss13, and its also open source and Linux compatible.

      https://spacestation14.com/

    • kurcatovium@lemm.ee
      link
      fedilink
      English
      arrow-up
      1
      ·
      2 年前

      Morrowind was Bethesda’s peak moment, so obviously foss engine keeping it alive to this day is awesome!

  • DreitonLullaby@lemmy.ml
    link
    fedilink
    arrow-up
    0
    ·
    2 年前

    I still haven’t tried it, but I’ve heard how great Veloren apparently is. It’s an MMO voxel game that takes inspiration from Zelda: Breath of the Wild and is written in Rust.